

Combine this with DR, and you're pretty much ignoring anything that isn't throwing around a handful of dice. But you also get 10 temp hit points per turn, which *refresh* on the following round when you make an attack, which basically means you ignore the first 10 damage you receive every round. Okay, you take a -5 on your attack rolls for Stone Power to do so. It doesn't matter what kind of DR you have, it is easily and swiftly ignored.Įven better, because you really aren't loosing anything you don't want to loose to do it anyways. Stone Dragon, in general, doesn't have a whole lot going for it in general, however Shards of Granite, the discipline feat, is actually really, really nice.Įver had a problem with a critter that had DR 15/Magic *AND* Bludgeoning or DR /Good AND Cold Iron, and you were wielding a two-handed sword? Yea, this solves that problem. RAW legal, but expect a DMG to the head if you abuse the action economy too much.īoots of Spring & Striding/Haste + Leaping Dragon + Coiled Spring + Feral Death Blow = Bonuses to speed and Jump checks, why speed? Because every 10ft past 30 nets you a +4 to jump checks, that's why. White Raven Tactics + Anything = Give yourself another turn. Strike of Perfect Clarity + Finishing Move = SoPC is considered one of the weaker 9th level maneuvers, due to a lack of rider effects and relying on flat damage to disable an opponent however don't forget that 100 damage forces a SoD, and 2d6+120 damage will knock down enough enemies that you should be able to set up extra damage with Finishing Move.

TWF for lulz if you can add Girallion Windmill Flesh Rend or Dancing Mongoose, do it Time Stands Still + Island In Time + Sudden Recovery + Time Stands Still = An elf only combo, requiring the Eternal Blade PrC and the Sudden Recovery feat however you are making four full attack actions in one turn.

Time Stands Still/Avalanche of Blades + Stormguard Warrior = hitting touch AC is easier than most, more often than not so you're building up a very nice damage bonus for next turn. Thinking of some nifty warblade combos off the top of my head:
